Fri, 29 July 2016
How should you use print-and-plays as a designer, publisher, or indie creator? We discuss some options!
- Early Feedback - Kickstarter - Limited or Full Version? - What do players use them for? - Shopping Ahead - Evaluating Gameplay - Evaluating Art - Why a P&P isn’t giving the game away. - Translations - Other components - P&Ps at Cons
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Mon, 4 July 2016
Join us for a discussion on the tools you need to host your own game design convention, such as: - Start small o Monthly meet-ups o Prototype night - Location o Mom & Pop Restaurant o Game Store - Getting Published Designers - Travel and Experience - Supporting and Nurturing Designers - Getting Playtesters - Publishers at Conventions - First-time Designers at Conventions - Untested Games at Conventions
Video Version: https://youtu.be/-ax6bUpVlv0
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