Board Game Business Podcast

We sprinkle in these game balancing topics, among others, into our discussion:

  • Easy to Balance Games
  • Hard to Balance Games
  • How many playtests?
  • How to Make Adjustments
  • Cutting to Balance
  • Balancing and Adding
  • Types of Players
  • Length of Game
  • Keeping Scores Close

Video Version: https://youtu.be/NudmOYeT4-k

Direct download: BGBP039.mp3
Category:general -- posted at: 6:16pm PDT

Do you have a game that you want to get into the magical land of "distribution"? We talk about how to make that happen! Some topics we discuss are:

  • What is distribution?
  • What is the structure of the market?
  • Why go through distribution?
  • What profits can one expect?
  • Why do retailers like distribution?
  • How does one get picked up by a distributor?
  • Big consolidators and distributors
  • Minimum print sizes

Video Version: https://youtu.be/bpQyJndfdyk

Direct download: BGBP038.mp3
Category:general -- posted at: 9:01pm PDT

Grant Rodiek from Hyperbole Games hosts a panel at Protospiel San Jose on board game design, development, and publishing. The panel members are:

  • Jeremy Commandeur - Designer, Organizer of Protospiel San Jose
  • Brian Henk - Designer, Publisher at Overworld Games
  • Teale Fristoe - Designer, Publisher at Nothing Sacred Games
  • Peter Vaughan - Designer, Publisher, and Development Director for Breaking Games
  • Aldo Ghiozzi - Game Consolidator with Impressions
  • Grant Rodiek - Designer, Publisher with Hyperbole Games

Thanks to Jordan Nichols from Your Game Night (http://www.yourgamenight.com/) for recording the audio!

 

 

Direct download: first.mp3
Category:general -- posted at: 7:38pm PDT

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