Board Game Business Podcast

Today we talk about manufacturing quality. Here are some of the topics:

  • Print-on-Demand Quality
  • CMYK & RGB Issues
  • Defects and Limitations
  • When are defects worth the risk?
  • Which manufacturer should publishers choose?
  • How to gauge quality
  • Quality for repetitive use
  • Does the manufacturer influence a purchase?

Video Version:

Direct download: FLP031.mp3
Category:general -- posted at: 12:24pm PDT

Why should a prospective crowd-funding backer contribute to a campaign? Why not wait for the game to come out? We talk about our experience and lessons learned as we cover these topics:
 - Get a lower price
 - Make a better game/exclusives
 - Be a part of the process
 - Get the game early
 - Inside information
 - Back before you make your own campaign
Direct download: FLP030.mp3
Category:general -- posted at: 5:51pm PDT

What themes should designers and publishers target for their games? Here are some topics we discuss:

- How important is being family-friendly?
- Considerations for getting into a big box retailer
- Over/Under-used themes

Video Version:

Direct download: FLP029.mp3
Category:general -- posted at: 4:00pm PDT